Know of any use of Bump/Normal Mapping?
#1
Cyan's Plasma manual devotes a couple pages to using what they call Bump Mapping (which actually seems closer to what's usually called Normal mapping).

I've been doing some testing on this technique. I understand that the approach has been updated since the manual was written, and if I can get it working reliably I'll do a clearer write-up on it.

But, to me, my own in-game results have been...uh...less than impressive. I may be talking myself into seeing a shading effect that isn't really there!

Does anyone know of any confirmed uses of Bump Mapping in URU where the effect is clearly visible - in a Cyan Age OR a volunteer-created Age?
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