One plug-in I found interesting was LightMesh v0.9
It translates nicely, exports and converts, but I only did some basic testing, if your into experimenting try it with no other standard or RT lights just the lights from the plug-in
http://www.maxplugins.de/max7.php?search...ort=Author
Quote:With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex. 2) the diffuse color of the material assigned to the object. 3) the color of the object.
It translates nicely, exports and converts, but I only did some basic testing, if your into experimenting try it with no other standard or RT lights just the lights from the plug-in
http://www.maxplugins.de/max7.php?search...ort=Author
The Optimist says the glass is half full, The Pessimist says the glass is half empty.
Its the Realist who knows its full, half with air, half with water
Its the Realist who knows its full, half with air, half with water