Structure for a good job
#2
Thank you very much for writing, JJJ! Thumb-up

When I originally set up this forum in 2007, this topic was intended for discussion of how we would set up a Guild Of Writers. At that time, there was a lot of talk about how Official Guilds should be run, with hierarchies and structure and so on.

But since then, it became apparent that
A) we are such small numbers of talented, eclectic and opinionated tech wizards and artists that no one wants to be told how they must work, and really
B) we are all volunteer workers, so if it isn't fun we don't do it, and
C) for the most part this partial lack of structure really works pretty well, we all get along better this way, we do discuss a lot using our many options (forums, email, IRC, Discord, etc.) and we get more accomplished!*

That's regarding having Official Guilds. On an Agebuilding project, I think it helps when everyone on the project can offer their opinions about things, where discussion is open, and when decisions are made using a democratic process. On the Adrael project, Clat, Lillus and I all offered our thoughts on this subject at http://adrael.com/WhatWeLearned.html As you say: just my own opinion!

I agree 100% with you that communication is essential, and that people must be clear about whether they can complete each step of a project once they have committed themselves to it. (I do believe it helps when people can just commit to small steps of a project rather than biting off too much at a time).
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* There was a little conversation about this subject here in this thread (and in the "Membership" thread) that got deleted when I made a mistake in clearing out a lot of SPAM messages on one of the occasions this forum was attacked. I tried to get it back - but failed. Shrug
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Messages In This Thread
Structure for a good job - by Jhon J. Jaguar - 03-27-2020, 03:09 PM
RE: Structure for a good job - by Emor D'ni Lap - 03-30-2020, 08:29 AM
- - by VeronaNex - 02-27-2024, 12:31 PM

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